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Steam Artwork. View all artwork. This item has been added to your Favorites. Masters of Europe is a mod for Napoleon Total War that brings improved and balanced gameplay. With new rosters, more realistic cavalry, and new naval effects, this mod promises to bring you a rich and immersed game.
Credits; Steph and l'Aigle. The following posts will present the detailed list of the armies for each faction, with screenshots. Factions with a name in red are playable in the Grand Campaign, and their section will also give information about their campaign objectives.
Spoiler Alert, click show to read:. It is likely that many modders will want to use part of our mod, especially l'Aigle textures. Although we hope everyone will like our mod as it is and after trying it you won't want to play any other, it's likely that you will not like some parts of it, and want to change it, or that you have a completly different gameplay or battle mechanism in mind and want to use yours. However, our mod took us a lot of time, and we cannot spend time to guarantee any compatibility with other mods.
For instance, don't ask us to make an AOI version: if you want to see it, ask the AOI team to do it following the conditions below. Also, with the many weeks spent on the textures, we think it's not really fair if someone just take them and merge them in their own mod.
So we have decided to propose a different approach to modders, and here are the conditions to use part of our mod. I will answer technical questions and explain how to do some things when asked, but if you want a part, you'll have to wait for the public release, and then you can use it. For the textures, each faction has its own packs, including the variants, atlases and icons only.
The names of the variants are self explanatory, and will be easy to identify. Each pack can be big : like Mb. The game mechanism is in another pack, separated from it. Then, in your uniform table, you'll just have to use the reference to the uniforms in our pack, with your own units and rules. If you want to modify a detail exchange epaulette, plumes in a variant, or use your own icon , then in your own pack, include your own icon and variants to overwrite ours.
L'Aigle spent too much time on them! However, we could accept that on a case to case basis : if you want to modify an atlas or take a part of it, contact me to explain what you want to do, and we'll see if we accept.
To make it clear: we can allow that, but not by default, only from specific request. We will avoid renaming an existing variant, or deleting one, but rather work by adding stuff. This way, if your mod is based on our pack, your mod should still work as your designed it if we release a new version and someone try to use our update pack with our mod.
Last edited by Steph; April 22, at AM. August 30, , PM 2. Last edited by panzerschreck; August 30, at PM. August 30, , PM 3. August 30, , PM 4. August 30, , PM 5. My Tools, Tutorials and Resources Was running out of space, so see the full list here! August 30, , PM 6. Great name for your new mod by the way, good luck. August 30, , PM 7. August 31, , AM 8. I wish you all the best of luck with this mod and I will check on it regularly! August 31, , AM 9.
Originally Posted by Dee Jay. In my mod I have 40 unit cards August 31, , AM Re: Napoleon : Masters of Europe MoE , a new mod by l'Aigle and Steph Yeah sorry, I done it for the campaign, but it's impossible to mod the game so you recruit more than 20 for custom battle. Also, with your new unit selection UI for custom battle, I was wondering how that would work on a smaller screen?
Because I'm pretty sure I wont be able to fit all that on my laptop. I tried to get down to the smaller resolution I have available, x, and it's OK although there's not much margin on each side!
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