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It evaluates the benefit, cost and risk of alternative options and provides a rationale for the preferred solution. The underlining for emphasis is mine. Business Case: The justification for an organizational activity project , which typically contains timescales, costs, benefits and risks, and against which continuing viability is tested.
It does emphasise the importance of authorisation, which I like and have underlined. Business Case: A documented economic feasibility study used to establish validity of the benefits of a selected component lacking sufficient definition and that is used as a basis for the authorization of further project management activities. And, lest you think I am just being snarky about the language, let me stay that I grew up speaking English as my first language.
Indeed, I had to read this through several times before understanding this awful prose. There is no excuse for this. But, there is no doubt that it is in common use. So, I shall have to define it myself…. Project Proposal: Sets out the value a project will deliver, as a way to win the stakeholder support and sponsor funding needed to allow the project to proceed. Clearly, within an organization, the Project Business Case is the more appropriate tool.
It leads to better, less biased, decision-making. However, there are plenty of organizations in which people use a Business Case to make a case — as project proposal, rather than as a decision-tool. The Project Proposal is most obviously appropriate where an external agency, consultancy, or service provider is proposing a solution to a potential client. Here, the client expects advocacy and will should use competing project proposals to create an evaluation that meets its governance requirements.
We have another article that looks at the science and craft of Influence. So, in this article, we shall focus on the Business Case. A project business case is a part of the overall set of project definition documents; sometimes known as:. This document for a small project , or suite of documents for a large project , needs to answer three questions:. So you need a Project Business Case to set out the purpose of and justification for the project.
Therefore, you need to compile your business case rigorously. First, gather information and data, and compile the costs, benefits, and risks. Next, you must use an acceptable methodology for conducting the analysis. And finally, present your conclusions clearly and objectively. Making a decision, and then justifying it, are clearly the primary purposes of your Project Business Case.
But there are many other reasons why your organization should consider them to be a necessary part of Project Management and Governance. Good governance is an essential part of rigorous Project Management. Principally, your business case must answer the questions the decision-makers will should ask.
These include:. This will happen at the end of the project, and during it. They will need to consider whether you are delivering the benefits you projected. And also, how well you are keeping to your budget, so the net benefit meets your plans. The Project Manager is responsible for maintaining the Project Business Case as a live, controlled document. You will do this in consultation with yor Project Sponsor. This means that, if there are any significant changes, the team will need to update the business case.
And if those changes are substantial, it would need to go back to the decision-making group. Do you have a Gateway Review or Stage Gate process? The questions we saw in the section above need to dictate the contents of your Project Business Case. So too should its target audience:. This is valuable to decision-makers, because they will want a quick overview, to help them understand what they will be reading.
Sections are likely to include:. United Kingdom got its upgrade replaced as the old one was not good enough and Iraq got a new upgrade in favor of old one being available for all Soviets. Here's how the upgrades currently look like for 3 factions. Old British Upgrade is still in the game, it is just not available, so i quickly shopped it out. And, yes Psi-Corps has one more upgrade than others. With the initial implementation of upgrades, we added visual indications to some units to show that they are upgraded.
While still not inclusive of all upgrades, we added more of such indications for upgrades. Dreadnoughts with both Radioactive Warheads and Advanced Irradiators. Nuclear Reactor again, changes color with Advanced Irradiators, even though only thing affected from that is its explosion when killed.
Gatling Weapons with Chainguns upgrade get bullet tracers. Leech Disc with Disc Armor become gray, that's not a new one though. RV's dog fights can be up to chance at times. To make the logic more microable we added a deploy ability for dogs that stuns nearby infantry including other dogs, similar to what Attack Dogs and Bears have in Red Alert 3. With a well timed stun, you can ensure that your dog comes out victorious in a fight.
Dogs stun enemy units within 3 cells when deployed. It takes them 1 minute to recharge this ability, you can see the recharge from the bar above. Of course as with every update, this update comes with numerous balance changes. Mostly to the upgrades. You can find the full list of changes here. Jan 05, - I, particularly, use it a lot, for most of my projects.
A new version of paint. For those who are not acquainted with it, paint. Here are the changes and the fun stuff from paint. This was caused by a bug introduced in. NET 6. Changes for 4. Fixed an issue when saving an image with unique colors at 8-bit color depth when the th unique color was the last bottom-right pixel. NET v4. According to the author, it has become significantly more difficult and time-consuming to support these lately, not very many people are using them, and he can no longer justify the cost and frustration of keeping support for these afloat.
Starting with Paint. The author has already started working on v4. For further information about paint. The complete changelog for paint. That's all folks! Stay tuned at PPG for more news coverage on paint. Happy , from Project Perfect Mod Community! Jan 01, - Happy , everyone! We hope all of you have a great year and that may your dreams come true, including your modding or game development dreams.
Until , we had a tradtion of Happy New Year posts where we would summarize the releases of the year and post our plans for the future. I wanted to do that last year as well, however, real-life problems prevented me from doing it. It wasn't covid In fact, was a tough year for me because of my Ph. I'm not done with it, my situation with it is not comfortable either, but at least right now I'm no longer a zombie, walking-dead creature after I've reached some important milestones on it.
So, it is time to return to the Happy New Year tradition with some modifications to make this news post easier for me to write. I'll focus on the PPM community and software rather than summarize what our community has done during the year because that summary takes several hours to be written. I am very surprised how our PPM Community has evolved so much during this year, despite all odds.
Starting with the server move and all the effects that it had on this community, such as a much faster response time, however, some headaches due to bad configurations too. We have been mentioning Project Perfect Game in our Happy New Year plans since at least, although our plans to launch are probably over 5 years old.
We simply did not have the prerequisites in our backend until then. This year we have launched it, although it is in its infant stages and we still have a lot of work to improve it. For those wondering, our plan with PPG is to make it focus on making games out of community game engines and commercial game engines that can be used free of charge if you plan to create non-commercial games with it , like Unreal Engine.
So, we wanna focus on the usage of existing game engines rather than cover the creation of new ones. After all, it is part of PPM's spirit, although we would love to see the community creating new cool game engines like OpenRA. PPG should not be limited to real-time strategy games, although our public is mostly RTS fans at the moment. Another breakthrough change that happened here this month and I did not officially announce it in the news is something that we have placed in every Happy New Year news post since It is mentioned in " Improve news coverage from other games and communities".
That is something that it has received a lot of work during the year. At the beginning of the year, we have finished our implementation of the ability to export news based on the use of keywords. In October, when we launched PPG and other subsites, one of the prerequisites that were implemented was the ability to transform news feeds into site news. It works fine, but we still have some matters to fix, such as how does it deal with quotes and codes. After doing all that we still had one big problem which was And it is a problem that is not restricted to me.
We have a Submit News forum here where we rarely get news submissions because most people do not have the patience to write a wall of text or convert their images and links into a news post. It would be much easier if the efforts required to post news could be shortened to posting a link and letting people discuss it. So, we have extended our feed importing infrastructure recently and created a news creation tool. Let me get something straight here: I am not a bot. The tool helps me to post news much faster now, although I still have to revise and adapt the text.
However, I'm taking 5 minutes to post something that I did in 2 hours. This is why you guys are seeing much more news posted recently and improved news coverage at the PPM community. However, this tool doesn't work for every single type of news post. The PPM community relies on user-created content to keep fresh, alive and kicking. The massive creation of news allows me to contribute to it, but this is not enough. We need your posts, your created assets, your mods, feedback, doubts, etc.
I'm still trying to figure out the best way to do that without compromising our RSS feeds. Right now, we only have a subset of the content of PPM on it, but the idea is that it will eventually grow to its own thing. We already have the infrastructure to do that. It also needs its own art, buttons, and a few things that will give its own identity.
But this is definitely a terrible way to use it because keywords will only be useful if they follow some standards. And this is a task for those who organize the forums. So, our idea is to have a fixed set of keywords in each forum that should be allowed to be used and it should affect its organization. If a moderator of the forum eventually fix your reported bug, it could add a Fixed to your topic or any other keyword that fits. Then, you could view all topics with Bug in the forum if you hit the highlighted word at the top of the forum view.
Things like that could also be helpful to reduce the number of forums here. Let's say you have a mod. Instead of having a forum for each faction, you could replace it with the use of keywords GDI, Nod, Forgotten, etc. The possibilities are countless.
The ability to manage projects is one of the most crucial skills. Here's why it matters and how to go about creating a project plan yourself. What's a perfect project plan? A project plan, also known as a project management plan is something that makes the life a manager easy. Project summary. PERFECT integrates the many benefits of green infrastructure into the planning and investment for the future of urban and rural areas.